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[](https://www.npmjs.org/package/dnd-core) [](https://travis-ci.org/react-dnd/dnd-core) [](https://codeclimate.com/github/react-dnd/dnd-core) # dnd-core Drag and drop sans the GUI. This is a clean implementation of drag and drop primitives that does not depend on the browser. It powers [React DnD](https://github.com/react-dnd/react-dnd) internally. ## Wat? To give you a better idea: - There is no DOM here - We let you define drop target and drag source logic - We let you supply custom underlying implementations (console, DOM via jQuery, React, React Native, _whatever_) - We manage drag source and drop target interaction This was written to support some rather complicated scenarios that were too hard to implement in [React DnD](https://github.com/react-dnd/react-dnd) due to its current architecture: - [Mocking drag and drop interaction in tests](https://github.com/react-dnd/react-dnd/issues/55) - [Full support for arbitrary nesting and handling drag sources and drop targets](https://github.com/react-dnd/react-dnd/issues/87) - [Dragging multiple items at once](https://github.com/react-dnd/react-dnd/issues/14) - [Even when source is removed, letting another drag source “represent it” (e.g. card disappeared from one Kanban list, reappeared in another one)](https://github.com/react-dnd/react-dnd/pull/64#issuecomment-76118757) As it turns out, these problems are much easier to solve when DOM is thrown out of the window. ## What's the API like? [Tests](https://github.com/react-dnd/dnd-core/tree/master/test) should give you some idea. You register drag sources and drop targets, connect a backend (you can use barebones `TestBackend` or implement a fancy real one yourself), and your drag sources and drop targets magically begin to interact. 